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03 07 17 2

Esame completo di De-manufacturing per il corso di Management Engineering presso Politecnico di Milano. Materiale proveniente dall’archivio storico Studwiz e classificato per la consultazione online.

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Esame completo di De-manufacturing per il corso di Management Engineering presso Politecnico di Milano. Materiale proveniente dall’archivio storico Studwiz e classificato per la consultazione online.

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Politecnico di Milano DEMANUFACTURING 3rd July 2017 1/3 Name / Nome Surname / Cognome Matriculation N./Matricola GENERAL RECOMMENDATIONS  Write your name, surname and matriculation number in CAPITAL letters in the above box and on your exam paper sheets  During the exam, ONLY the official lesson material and the suggested additional material are allowed  Exercise material, solved exercises or personal notes are NOT allowed.  Write using a pen; pencil written texts will not be considered.  The written text is the only official document which will determine the final mark  Report all your hypotheses  Report the used formulae, the complete procedure and the numerical results  Report all the graphs on your exam paper sheets  It is possible to attach a folder with the files used to solve the exercises  The files will be opened by the reviewer only to solve possible open issues during the exam correction  The files must be blank at the beginning of the exam  Exam Time and Exercises:  2.30 hours EXERCISE 1 Console World Co. is an Japan multinational technology company headquartered in Tokyo. It develops, manufactures, licenses, supports and sells computer software, consumer electronics, personal computers, and services. Its best known hardware products are video game consoles and gaming accessories, available in over 50 countries around the world. By 2016, Console World Co. had cumulative sales of over 75 million hardware units, and four billion software. The company has created and released some of the best-known and top-selling video game franchises. Console World Co. is now preliminarily analyzing the possibility to make a transition t owards a Circular Economy industrial approach, including a new business unit for EoL gaming products collection, dismantling…

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